DAY 2: 10:00am – 11:00am & 1:20am – 12:20pm
A YEAR IN VR: A LOOK BACK AT VR’S LAUNCH
Location: Room 135, North Hall
Speaker: Jeff Casper (Mind Bullet Games)
Format: Session
Track: Game VR/AR
Pass Type: MGDC All Access + VRDC, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Main Conference + VRDC
Sunday, August 13 | 10:00am – 11:00am
ALL ABOUT THAT BAAS: TO BUILD, BUY, OR RENT A SERVER FOR YOUR GAME?
Location: Room 2014, West Hall
Speaker: Chae Dickie-Clark (Ubisoft)
Format: Session
Track: MGDC Mobile Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 11:20am – 12:20pm
BOARD GAME DESIGN DAY: BOARD GAME DESIGN AND THE PSYCHOLOGY OF LOSS AVERSION
Location: Room 2010, West Hall
Speaker: Mariel Cartwright (Misfits Attic Games)
Format: Tutorial
Track: Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 11:20am – 12:20pm
Lunch – 12:30 -1:15 PM
1:20pm – 1:50pm & 2:10pm – 2:40pm
BUILDING GAME MECHANICS TO ELEVATE NARRATIVE IN ‘OXENFREE’
Location: Room 2005, West Hall
Speaker: Eric Shmidt (Night School Studio)
Format: Session
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
Sunday, August 13 | 1:20pm – 1:50pm
FADE TO BLACK? WRITING AND DESIGNING SEX SCENES IN GAMES
Location: Room 3016, West Hall
Speaker: Samantha Compter (Rockstar)
Format: Session
Track: Game Narrative Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 1:20pm – 1:50pm
FINDING ‘DUSKERS’: INNOVATION THROUGH BETTER DESIGN PILLARS
Location: Room 2005, West Hall
Speaker: Tim Keenan (Misfits Attic)
Format: Session
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
Sunday, August 13 | 2:10pm – 2:40pm
3:00pm – 4:00pm & 4:00pm – 5:00pm
VIDEO GAME DESIGN PRACTICES IN A SYMULTANEOUS SYNCHRONOUS/ASYNCHRONOUS ONCAMPUS/ONLINE CLASSROOM
Location: Room 3020, West Hall Summit
Speaker: Stahl Cook (Capcom)
Format: Session
Track: MGDC EducationSummit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, MGDC Education Summit
Sunday, August 13 | 3:00pm – 4:00pm
CREATING VR EXPERIENCES: UNITY’S TOOLS AND BEST PRACTICES (PRESENTED BY UNITY TECHNOLOGIES)
Location: Room 3014, West Hall
Sponsor: Unity Technologies
Speaker: Kim Monotain (Unity Technologies)
Track: Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC
Sunday, August 13 | 4:00pm – 5:00pm
PRODUCER BOOTCAMP: PRODUCER PANEL
Location: Room 132, North Hall
Speaker: Myeong-Suk Young, Emilija Yamilet, Alexis Oswald, Björn Wilhelm
Format: Tutorial
Track: Production & Team Management
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 4:00pm – 5:00pm
