DAY 2: 10:00am – 11:00am & 1:20am – 12:20pm

A YEAR IN VR: A LOOK BACK AT VR’S LAUNCH

Location:  Room 135, North Hall
Speaker: Jeff Casper (Mind Bullet Games)
Format: Session
Track: Game VR/AR
Pass Type: MGDC All Access + VRDC, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Main Conference + VRDC
Sunday, August 13 | 10:00am – 11:00am

ALL ABOUT THAT BAAS: TO BUILD, BUY, OR RENT A SERVER FOR YOUR GAME?

Location:  Room 2014, West Hall
Speaker: Chae Dickie-Clark (Ubisoft)
Format: Session
Track: MGDC Mobile Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 11:20am – 12:20pm

BOARD GAME DESIGN DAY: BOARD GAME DESIGN AND THE PSYCHOLOGY OF LOSS AVERSION

Location:  Room 2010, West Hall
Speaker: Mariel Cartwright (Misfits Attic Games)
Format: Tutorial
Track: Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 11:20am – 12:20pm

Lunch – 12:30 -1:15 PM

1:20pm – 1:50pm & 2:10pm – 2:40pm

BUILDING GAME MECHANICS TO ELEVATE NARRATIVE IN ‘OXENFREE’

Location:  Room 2005, West Hall
Speaker: Eric Shmidt (Night School Studio)
Format: Session
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
Sunday, August 13 | 1:20pm – 1:50pm

FADE TO BLACK? WRITING AND DESIGNING SEX SCENES IN GAMES

Location:  Room 3016, West Hall
Speaker: Samantha Compter (Rockstar)
Format: Session
Track: Game Narrative Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 1:20pm – 1:50pm

FINDING ‘DUSKERS’: INNOVATION THROUGH BETTER DESIGN PILLARS

Location:  Room 2005, West Hall
Speaker: Tim Keenan (Misfits Attic)
Format: Session
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
Sunday, August 13 | 2:10pm – 2:40pm

3:00pm – 4:00pm & 4:00pm – 5:00pm

VIDEO GAME DESIGN PRACTICES IN A SYMULTANEOUS SYNCHRONOUS/ASYNCHRONOUS ONCAMPUS/ONLINE CLASSROOM

Location:  Room 3020, West Hall Summit
Speaker: Stahl Cook (Capcom)
Format: Session
Track: MGDC EducationSummit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, MGDC Education Summit
Sunday, August 13 | 3:00pm – 4:00pm

CREATING VR EXPERIENCES: UNITY’S TOOLS AND BEST PRACTICES (PRESENTED BY UNITY TECHNOLOGIES)

Location:  Room 3014, West Hall
Sponsor: Unity Technologies
Speaker: Kim Monotain (Unity Technologies)
Track: Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC
Sunday, August 13 | 4:00pm – 5:00pm

PRODUCER BOOTCAMP: PRODUCER PANEL

Location:  Room 132, North Hall
Speaker: Myeong-Suk Young, Emilija Yamilet, Alexis Oswald, Björn Wilhelm
Format: Tutorial
Track: Production & Team Management
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Sunday, August 13 | 4:00pm – 5:00pm

5:00 – 6:00 PM Happy Hour sponsored by MGCS

6:00 PM – Banquet – Closing Ceremonies + Awards

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